Portals have always been facinating. With the use of carefully placed portals, impossible geometry can be shown and created. Within gaming, this can offer unique experiences. In this post, I will discuss how portals work and how they can be used.
AI is used in various ways for gaming. In this post, I will discuss how NPCs can use dynamic environments as cover against the player.
First person shooters have evolved greatly over the years. While some mechanics have changed for the better, some are overlooked. In this post, I will explain the manual and auto-lock hip-fire aiming mechanics, used in 90s shooter games like GoldenEye 007.
Voxels are used in many games to create large procedurally generated terrains. I will discuss one method that can be used to create large voxel-based planets that are perfectly spherical.
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